# Gaming

In 2020, the **global gaming market** (hereafter referred to as the market studied) was valued at **$173.70 billion**, and it is expected to reach **$314.40 billion by 2026**, registering a CAGR of 9.64% between 2021 and 2026.

For blockchain gaming - it is only just a beginning, and it is already reaching the level of regular gaming content.

This is why now is the best time to enter this market.


---

# Agent Instructions: Querying This Documentation

If you need additional information that is not directly available in this page, you can query the documentation dynamically by asking a question.

Perform an HTTP GET request on the current page URL with the `ask` query parameter:

```
GET https://breach-gg.gitbook.io/breach-gg/market/gaming.md?ask=<question>
```

The question should be specific, self-contained, and written in natural language.
The response will contain a direct answer to the question and relevant excerpts and sources from the documentation.

Use this mechanism when the answer is not explicitly present in the current page, you need clarification or additional context, or you want to retrieve related documentation sections.
